YACC YACC
YACC YACC
Made with ❤️ for Unity

Search Results for

    Namespace YACC.Audio

    Classes

    EngineAudio

    Plays realistic engine sounds based on RPM and throttle position.

    ProceduralEngineAudio

    Generates engine sounds procedurally without using audio files. Uses additive synthesis to create realistic engine tones based on RPM and cylinder count.

    SampleBasedProceduralEngineAudio

    Generates engine sounds by layering short audio samples (cylinder fire, crankshaft rumble, intake whoosh, exhaust pops) and pitching them based on RPM.

    WheelSkidAudio

    This Audio script plays a skid AudioClip every time the wheels are slipping

    WheelSuspensionAudio

    This Audio script plays a random AudioClip from the defined array of clips every time when a sudden force is applied to the wheel collider. This is useful for playing suspension compression sounds.

    Enums

    ProceduralEngineAudio.EngineType
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