YACC YACC
YACC YACC
Made with ❤️ for Unity

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    Namespace YACC.Controllers

    Classes

    CarAIController

    AI controller that drives a car using NavMesh pathfinding. Supports two modes: chasing a player target or following a checkpoint circuit.

    CarAerodynamicsController

    This controller adds aerodynamics on the car, applies downforce.

    CarEngineController

    A pre-made controller to attach to your prefabs, this MonoBehaviour provides a way for controlling the car's engine, gearbox and wheels.

    CarLightsController

    This class is used to control the lights of the car. It is used to turn on and off the headlights and brake lights.

    CarResetController

    This class is used to reset the car's rigidbody to its initial position.

    WheelGripController

    This class is used to control the grip of the wheels. It is used to control the grip of the wheels based on the material of the ground.

    WheelSkidParticleSystemController

    This class is used to control the skid particle system of the wheels. It is used to turn on and off the skid particle system based on the slip of the wheel.

    WheelSkidVisualEffectController

    This class is used to control the skid visual effect of the wheels. It is used to turn on and off the skid visual effect based on the slip of the wheel.

    WheelSkidmarkRenderer

    Generates persistent skidmarks on surfaces when wheels slip. Creates mesh-based skidmarks that stick to terrain/roads instead of using trail renderers.

    Enums

    CarAIController.AIMode

    AI behavior mode.

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